The Role of Gamification in Enhancing English Language Proficiency Among Non-Native Speakers
Keywords:
Gamification strategies, Speaking skills, Non-native speakersAbstract
This study explores the integration of gamification strategies in English language education to improve proficiency among non-native speakers. Through a mixed-methods approach involving 150 participants in a controlled experiment, we assess the effectiveness of gamified learning modules compared to traditional methods. Results indicate significant improvements in vocabulary retention and speaking skills, with participants reporting higher engagement levels. The findings suggest that gamification can bridge motivational gaps in language learning, offering practical implications for educators and curriculum developers. This research contributes to the evolving field of educational technology by providing empirical evidence on gamification's applicability in language acquisition contexts.

